The new player options that are introduced are: Providing two different fleshed-out plot hooks allows for the players to feel more tied into the story. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. Interestingly, this adventure was said to come with a DM resource for creating Domains of Delight, different planes in the Feywild that are ruled over by powerful fey creatures, and Archfey, the rulers of the aforementioned Domains of Delight. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. Each location reinforces a particular theme, color scheme, and character. This is certainly a disappointing conclusion to the story if revenge is the primary motivation and puts a lot of pressure on DMs to come up with an actual conclusion to the story. As the site's Tabletop & Merch Editor, you'll find my grubby paws on everything from board game reviews to Lego buying guides. You want straightforward direction for what to do and where to go. Releasing September 21, the adventure book will take players into the Feywild for a romp through the Witchlight Carnival and Prismeer, a domain of delight! You can publish your book online for free in a few minutes. Heres everything we know about The Wild Beyond the Witchlight. Rescuing the children is a great secondary objective and encourages the party to explore Loomlurch beyond the primary objective. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. Another tower teeters nearby, torn from its foundations and help aloft by a coiled beanstalk. Just copy them, cut them out, and keep them behind your DM screen. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to the fifth edition for the first time. The potions a re not labeled, but Mister Witch knows which is which. The layout of Hither is open-ended and purposefully ambiguous. The chapter starts off with the players landing in Hither, where they are given a lay of the land and can see a hot air balloon crash in the distance. Heres everything you need to know about The Wild Beyond the Witchlight - the next Dungeons and Dragons adventure book. The module takes an open-world, sandbox-style approach to its design. When the players meet with the hag, she will only give them what they want if they put on a play for her. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). The players are directed to a group of bandits by Jingle Jangle who will be able to provide them information about Downfall, the location of the first hag sister, Bavlorna. To be precise, there's a fine line between 'surreal' and ridiculous. After all, fairy tales are as much cautionary tales as they are escapism.". Expect to see typical Fey creatures popping up, such as Satyrs, Pixies, Sprites, and those who dont naturally belong in the Feywild but have jostled their way in, or become lost within its time-bending, space-morphing environment. That leaves the back of each card open for additional notes. As game designer Ari Levitch describes, these isolated locations mirror the Domains of Dread explored earlier this year in Van Richtens Guide to Ravenloft. Place Windows and Place Doors is available to all Plus and Pro subscribers. The party then travels to the unicorns lake where they learn the truth behind what happened to the realm of Prismeer. The people who play D&D in the evening, however, might want to substitute these items for foods with less sugar content. Related: D&D's Wild Beyond the Witchlight Premium Dice Set Revealed. Like this book? In terms of stats, a fairy player adds +2 to one stat and +1 to another. If the party can deal with the brigganock for the korreds, they will help them fight the hag. The Wild Beyond the Witchlight clearly wants its DMs to succeed, and that means giving them the tools and the permission to help their players achieve their goals. If both groups are made to realize that their interests align, they will help the players assault the hags lair together. The Compendium Content bundle does not grant access to all the content's options in the rest of the toolset, such as the searchable listings, character builder, or digital sheet. As Perkins explains, differentiating it from other fantasy settings seen across the best tabletop RPGs was a hurdle when creating The Wild Beyond the Witchlight. 2023 Wizards. The recommended path of this chapter is as follows: The interesting thing about Bavlorna is that she isnt hostile to the party. of Thithe r. They could be searching for their lost who knows important information about Zybilna's things or questing for a mea ns to overthrow the fall and explains the importance of findin g the horn Hourglass Coven. When the Queen is freed from her prison, it is said that all the remaining hags travel to another dimension to hide from her wrath and that the adventure doesnt cover the scope of what the alternate dimension may entail. According to Perkins, playing with expectations like this is a feature of the book. Not only will it allow for a chance to roleplay an important NPC, but being offensive and breaking rules of hospitality can lead to a very disadvantaged encounter on the partys part. Theres a strong emphasis on trinkets in The Wild Beyond the Witchlight. Throughout their night toge. Check The Wild Beyond the Witchlight from Taruut here. This chapter does a good job of describing the ideal path for the characters to follow, as well as providing interesting random encounters to make traveling the magical swamps more whimsical. But theres a lot more of it here in this adventure, and for first-time or rusty DMs this kind of hand-holding is a blessing. Arcane Eye may earn a small commission from affiliate links in this article. Both characters appeared in the 1980s Dungeons and Dragons animated TV series, and were often produced as action figures, miniatures, and other toys. See our ethics statement. A new set of dice and accessories were released alongside The Wild Beyond the Witchlight. As is sometimes the case with more open-style adventures, it can be unclear what the partys next move is supposed to be. However, Prismeer isnt just any domain, its a Domain of Delight. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). Like this book? The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). A weekly roundup of the best things from Polygon. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. Players can usually just brute force their way through as well. Many of Prismeers inhabitants are modelled on the mischievous creatures of traditional fairy tales and folklore. Fairies are central to the Feywild and as varied as the realm's . Ads . the rings as she could find , making them da ngerous to visitors. Social Share. Luckily, the module includes a story tracker that allows you to note down the outcome of these pivotal decisions. As a counterpoint to the horror-tinged kingdoms seen during Van Richten's Guide to Ravenloft, it feels like a blend of Disney-esque wonder and something from the Brothers Grimm. "Endelyn has foreseen her own doom and the doom of her coven," Perkins reveals, "so everything she does is meant to distract from that inevitability and postpone it for as long as possible. Any thoughts on that? If your table is really focused on combat and prefers a grindier session involving battlemaps, miniatures, and rolling dice, then they will likely have trouble with the vague, whimsical nature of this module. Thanks for this great review. document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. The time spent in Prismeer is rife with impactful player choice, open-world exploration, and problem-solving. At Little Oa k, the characters meet the Getaway Gang, a gaggle of los t childre n led by a ra pscallion RUNNING THIS CHAPTER na med Will of the Feywild. If players are uncomfortable roleplaying or have trouble thinking on their feet, they can easily become discouraged by the mechanics of this encounter. You are okay following vague goals and going with the flow of the adventure. "One of the challenges of creating a Feywild adventure is making it feel different from wondrous places in the natural world. Party 1 are all (borderline) murder hobos who I fully expect to kick down her door and start blasting. The Wild Beyond the Witchlight deviates slightly from the use of the traditional pillars of D&D, typically through a greater degree of non-combat approaches to solving challenges. Escaping capture isnt particularly difficult but it can end up feeling like a railroad to players that want more autonomy. The sourcebook will also introduce two new player backgrounds. Finally, for parties that fail their rolls or for parties that simply fail to grok the pacifist solution to a given puzzle Wizards occasionally notes an explicit way to lend a helping hand. Fill out the form below to receive Escape From Mt. Future Publishing Limited Quay House, The Ambury, This event is meant to set players on the outlined path where they meet NPCs and experience events in the order they were meant to occur. Want something to keep you busy until The Wild Beyond the Witchlight turns up? Here they must navigate a magical castle where most of its inhabitants are frozen in time. Once in the fey realm of Prismeer, they are tasked with figuring out the cause of a dark presence that has overtaken the realm. Prismeer is one such Domain of Delight, and it's where players will spend most of their time during the story. The party goes to Telemy Hill and learns of how dangerous bargains with hags can be from the cursed goblin, Jingle Jangle. In my opinion, the Lost Things plot hook is more fun. Each of the plot hooks is referenced throughout the adventure. There are a couple of instances where the players can get absolutely crushed if they arent careful. The Wild Beyond the Witchlight is scheduled to release September 21, and is already up for pre-order in hardcover and digitally through D&D Beyond. Instead, the book centres on a new domain within the Feywild, called Prismeer, which lead writer Chris Perkins says has been designed as an archetypal Feywild domain. But maybe not for ten year olds. Treasure. Update your cookie preferences. Players can access their Art Library in the VTT to set a character's portrait and token. Discover the best professional documents and content resources in AnyFlip Document Base. The Wild Beyond The Witchlight will be available at your friendly local game store and online starting Sept. 21. Wizards says DnD Dark Sun is too problematic to return, Wizards axes DnD Ardling race from future Players Handbook, Finally, a 'life-size' DnD Mimic for your home, Free DnD book extract proves all RPG characters are criminals, Play DnD in the world of One Piece with a 200-page homebrew. Youll enter the scene after the ruling Archfey has gone missing, leaving her domain to fracture into three realms: Hither, a dank swamp; Thither, a glorious ancient forest; and Yon, a dramatic mountainous landscape. The introductory chapter sets the stage of the adventure and provides some character options and random tables to help run the game.