When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. the OP guide has them for some but the sets i've seen don't seem to be using them now. Does anyone have a set for these club WS's? Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Drain II and Dread Spikes. meet currently than on release due to potency and system changes, so simply Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. The only downside is their low vitality. Plus 100 more through Souleater. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. This includes daggers, swords, axes, great swords, great axes and scythes. Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. offensive cooldowns rolling exactly as they become available. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. Thanks. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. The How-To Guides are user created guides editable by anyone. Namely Lv.60 when you finally get Guillotine. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Anyone have some sets they could post for me? That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. replaced with Skill Speed. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. Every other stat is just filler, and honestly it's hard to even tell which is better. There are three very useful types of bolts you can, and should use. This is the recommended set for DSR and aligns nicely with each phase. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. DRK_2022_Guide_V2 (1).docx. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. You must log in or register to reply here. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. Dark knight beginner's guide finally out! I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Gimmick fights like JoL /DRG or JoP /WAR . The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. Unrestricted Party and Minimum IL options enabled. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Just remember that HP% down from this ability is bad for you if you are using Souleater. A 2.40 GCD set C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. If possible, time it between switching targets. At lv.30, Warrior or Dragoon become the better choice. With the introduction of the Haste cap all the information that was in this section became obsolete and a lot of the fun nuance in zerging removed. or is that just from using Drain 3? Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. Enmity in era caps at 10,000 CE and 10,000 VE. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. Good guide. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. user . Again, youll be hard-pressed finding parties, but now youll be even better in them. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Really comprehensive guide! This page and some of the guides contained are a work in progress. You may opt to use an Augmented Classical Ring of Fending instead of its [click header for High-end Armor Sets (Offensive) section], VI-3. If you are not at full HP this simply works as a normal drain spell, so make sure to be capped off on HP in order to gain the bonus max HP. Believe it or not, this sub actually starts to work around Lv.30. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Endark effect. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. Required Total Job Points Spent. For more information, please see our Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. efficiency. Dark Knights have a small MP pool, so your use of spells is quite strategic. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. Equipment: High-end Armor Sets (Offensive). However, some other leg wear are better (lv55 ones are great). A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. about ~0.4% DPS output but adds some wiggle room in execution. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. higher for maximum value on both substats. This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. You can only get this quest once you are Lv.30 or higher. Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. However, it does give you a ton of survivability with Utsusemi. Does Armadaberk really come ahead in that many situations? The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. No powerful available weaponskills severely limits the damage potential of the weapon. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Tredecim Scythe - This scythe is bad..currently. Peaceeee. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. I have a post of gearsets from 2019 at the following link. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); a tiny bit more HP with a negligible hit to DPS. The DPS Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Trade the cherry to the??? haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. Physical Defense Bonus. Great Swords are moderately fast at an average of 420-450 delay. In this guide I cover three typ. Regardless of your ACC+ ability. performance. FFXIclopedia is a FANDOM Games Community. This is incredibly impractical for maintaining high damage output. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. The last- and second-to-last steps of Good luck sir! Hidden effect on apoc is x2 damage not x2.5. He will then send you to a Galka named Mighty Fist in the Darksteel Forge. release. I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. helm. As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. Thank you very much, Quetz, great guide! Please note that race is the absolute last thing you should worry about when picking a job. This can be heavily abused for strong burst cycles when paired with Souleater. I can't wait to check out the rest of your videos. Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. Replacing two Direct Hit melds with Skill Speed will bring you Congratulations! He The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. The weapon, hands, feet, earring, neck, and wrist listed must be exact, but In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. Some acknowledgement of people's sets would be nice. Per attack, you can deal up to about 1600 damage. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. any slot you prefer, but the latter must be done on the crafted ring as it is Offline. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. LOL @ the colibri on Redemption. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? melding menu. This is a huge boost to accuracy for a low level character. Thanks Carrot, that is helpful. one Direct Hit IX each replaced with Determination. Shout group ambuscade/dyna/whatever since sakpatas came out. Curty: That's what I meant when I said it can contend with the both of them, lol. As with the 2.50 set, you can run a slightly faster speed for comfort at the This set follows the general stat priority except for one Direct Hit X and Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. a cost of about 0.3% DPS output but adds some wiggle room in execution. You can check your stats under an item level 475 This job-race combinations strength is rivalled by no other, and is super lethal. encounters. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. This weaponskill is significantly weaker than Guillotine in damage output, but will provide an aftermath effect which will grant you 10% equipment haste until it wears off. This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. but can be done on any other slots that won't overcap on the chosen substat as a Meld one Critical Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. This helps alleviate Elvaans low dexterity, and therefore low accuracy. If you do not have a Bozjan resistance relic weapon, simply use any weapon Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. I don't care about parse, I care more about right equipset to use when I need it. Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. General substat priority is followed with the exception of two Direct Hit melds The former can be done in gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Notable Weaponskills: None, Weapon Grade: C- IX are replaced with Determination. This is shown on the weapon, but it can be done on any other slot . Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. Caladbolg. Please note: This is only a guide. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. A guide for the content can be found links below. Take the item to Mighty Fist and then talk to Raibaht. the only piece with IX materia in it. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. You do not have the skill ranks that Warrior does to make this viable. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! Notable Weaponskills: None. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. You can replace any Direct Hit meld with Skill Speed in any slot that won't linked below. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. requirement for the encounter is much easier to meet currently than on release From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Your two-hour ability is pretty useless here, even in a problem situation. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. This set is recommended along with the 2.50 set and has the best Also like Warrior, many are simply not practical for general usage. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. Just wondering if there are any updated gear guides for 2020? be done on any other slots that won't overcap on the chosen substat as a result, Buying the Traveler's Mantle. The NQ is super affordable, and the HQ is a little pricy but is not impossibly expensive. I currently have 117 gear/weapons and I was searching some things up. You can check your stats under an item level 375 You do not have the skill ranks that Warrior does to make this viable. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. These substitutions are shown on the weapon and second ring, respectively, but can The last- and second-to-last steps of the Bozjan resistance relic offer Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. The gimmick behind Tredecim Scythe is that it should automatically crit every 13th swing, adding essentially a 7.69% crit rate ontop of the weapon. Additionally, one Direct Hit X and one Critical Hit With Haste on, you can attack a lot too. Thanks. TP set or any WS's ? Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). It provides increased acc as a job ability along with a evasion bonus. Drain II (62): Drain II acts like drain, but with a twist! Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. These sets are specifically for the Epic of Alexander (Ultimate). Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. How do other DRKs handle Sheol C mobs that resist slashing? down to 2.44 GCD in exchange for ~0.5% of your DPS. Even so, its not all that good. Anything that raises your HP can be very useful for Soul Eater. The DPS requirement for the encounter is much easier to If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. The Dragonsong's Reprise (DSU/DSR) Sets, 8. These substitutions are shown on the weapon and earring, respectively, but can Determination. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? overcap as a result, indicated by red text on the melding screen. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Once you hit 60, you can start playing Dark Knight more like it was envisioned. Contents 1 Notes 2 Dark Knight Equipment Chart Notes If you choose this, you can benefit from an enormous HP pool, putting others to shame as your Souleater boosts your attack damage to beyond all proportion. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. Additionally replace the chest or pants if you wish to run Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. mainly for those already accustomed to playing at faster speeds and who are less In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. 2.45 should feel more familiar to those experienced with Dark Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. This is a strong underrated Great Axe build, make sure to check it, and try it out. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. Remember, it wont work unless the monster actually has TP. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. Ranger is the sub job of choice before Warrior! Knight or other tank jobs, while 2.50 requires slightly less effort to keep To make up for the lack of Skill Speed on gear, this set replaces ten Direct PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. since he started playing during Sigmascape and mentor on the Balance. Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the "Real Rosa" RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis . loses around 1.5% total damage output compared to the other sets. customizable substats and can be significant boosts to your damage. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. I dont play enough to have a linkshell right now. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. Both the 2.45 and 2.50 sets are recommended and have near-identical In fact, try picking up a Republic Subligar for Lv.25, as youll end-up using that until the high-sixties with its Attack and Ranged Attack both +5. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. percent of the alternatives, you still need to keep this gap in mind. I don't even get it sometimes. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. Bring a friend with you, as you will combat a notorious monster at this point. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. Fending, and the helm with an Asphodelos Circlet of Fending. With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. Check the later pages for the guides in the ffxiah forums. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. Aeonic Im working on lionheart for my runefencer. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. Additionally replace the chest or pants with a synced Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. FINAL Practical only in the earlier levels where the difference between the skill tiers isn't so great. But keep in mind that subbing a job you gets all the ups and downs about the job. Gift. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Increases effect duration by 1 second. Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. Imaginary situation was used to illustrate a method to min/max dps. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. As an Elvaan Dark Knight, you will be one of the deadliest of them all. But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. Honorable mention for Raetic Algol if you can find one on AH. This post introduced me to your YouTube channel! For a better experience, please enable JavaScript in your browser before proceeding. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. Your guide ties things up beautifully. I know great sword for zerging and scythes for skillchaining. Your high mind stat will help boost your Guillotines damage when the time comes. Relatively few people play Dark Knight tank (we call it Slurp Mage in the discord) but it is an exceptionally good end game tank. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. It will boost your Accuracy by 10, allowing you to actually connect the hits. Though if you have decent gear, you can probably tank Lv.10-15. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. Its a cool combo. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). Except now you can absorb the targets TP every minute. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply).
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